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When you play Void Seeker on a unit on the battlefield and an enemy flashes the chosen unit back, will the spell still do damage and resolve?
verified
FAQ #11035·June 13, 2026·Asked before Vendetta
Answer
No, the spell will not deal damage, but it will still resolve.
According to the RiftJudge FAQ (ID 1794, 5984, 3134, 6470), when a unit targeted by Void Seeker is moved to a base (or any non-battlefield location) in response to the spell, the unit becomes an invalid target for the damage portion of the effect.
Here is the sequence of events:
- Chain State: Void Seeker is played, targeting a unit at a battlefield.
- Response: The opponent plays Flash (or a similar effect) to move the targeted unit to their base.
- Resolution (LIFO): The Flash effect resolves first, moving the unit to the base.
- Void Seeker Resolution: When Void Seeker attempts to resolve, it checks for its target. Because the unit is no longer "at a battlefield," the damage portion of the spell cannot be executed and is ignored (per Rule 359.3.e.9 and 359.3.e.10).
- Remaining Effect: Because Void Seeker contains two separate effects separated by a period ("Deal 4 to a unit at a battlefield. Draw 1."), the draw effect is not conditional on the damage succeeding. Following the "do as much as you can" rule (Rule 359.3.e.11), you will still draw 1 card.
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