1

If Trusty Ramhound is defending at a battlefield with an ally, the ally is assigned lethal damage from the combat resolution, and the Trusty Ramhound is assigned two remaining damage, will Trusty Ramhound live?

unverified
FAQ #12481·asked by Beartorso·September 7, 2026
Answer

Sign in as an arbiter with more than 50 reputation to verify answers. Learn more →

Yes — Trusty Ramhound survives.

Here's why: Trusty Ramhound is Might 3 while its ally is present (base 2 + the +1 Might from its ability). At the combat cleanup's kill check, the game evaluates lethal damage for all units at one point in time while the ally is still alive — so Ramhound has only 2 damage marked against Might 3, which is not lethal. The ally is killed in that same simultaneous event, and then the Combat Special Cleanup's "Heal all Units" step (Rule 466.1.a.1) removes Ramhound's 2 damage before any later check can kill it. Even though Ramhound's Might drops to 2 when the ally dies, its damage is already healed.

This matches the established Lee Sin aura rulings (FAQ #5961, #7339) and FAQ #2301: "A unit that would drop to lethal damage after another unit dies will survive if it heals during the cleanup." Note that this only works because healing happens during the same combat cleanup — outside combat (e.g., a kill spell removing the ally), Ramhound would take lethal in the subsequent cleanup.

References

Suggested answer — derived from the references below

Rules

CR 465

Core Rules 2026-07-16 > Section 400: Section 400 > Rule 465

CR 465.2

Core Rules 2026-07-16 > Section 400: Section 400 > Rule 465.2

Related Cards

Comments (0)

No comments yet.

Log in to comment.

Open Proposals (0)

No pending proposals.

Log in to propose edits.