If I play Hostile Takeover and my opponent still has units on that battlefield, can I move more units to that battlefield before the showdown starts?

verified
FAQ #12509·asked by getmooched·September 8, 2026
Answer

No. Once Hostile Takeover resolves while your opponent still has units on that battlefield, the Combat Showdown is staged and opens immediately during the cleanup after the spell resolves — there is no window to Standard Move additional units in first.

Standard Moves are only legal in a Main Phase Open State, never during a Showdown or Combat (), and the cleanup that follows the control change opens the staged combat with no intervening action window (). This matches the ruling for the same family of effects: after Showstopper moves one unit to attack, "the showdown must be resolved first before you can move additional units" (FAQ #1026).

One things you can do: bring units in during the showdown itself via abilities that specifically allow moves/plays mid-showdown (e.g., an effect that plays or moves a unit there, which joins the combat as an attacker per .a).

References

Suggested answer — derived from the references below

Rules

Core Rules 2026-07-16 > Section 400: Section 400 > Rule 450

Core Rules 2026-07-16 > Section 300: Playing the Game > Rule 323

Core Rules 2026-07-16 > Section 300: Playing the Game > Rule 344

Related Cards

Does this answer look correct?

1
Correction History (1)

September 10, 2026 · reviewed by 241905752711626753

Correction

Can't move in and play Hostile Takeover during showdown as it is slow speed.

No. Once Hostile Takeover resolves while your opponent still has units on that battlefield, the Combat Showdown is staged and opens immediately during the cleanup after the spell resolves — there is no window to Standard Move additional units in first. Standard Moves are only legal in a Main Phase Open State, never during a Showdown or Combat (Rule 144.1.c), and the cleanup that follows the control change opens the staged combat with no intervening action window (Rule 323.13). This matches the ruling for the same family of effects: after Showstopper moves one unit to attack, "the showdown must be resolved first before you can move additional units" (FAQ #1026). One things you can do: bring units in during the showdown itself via abilities that specifically allow moves/plays mid-showdown (e.g., an effect that plays or moves a unit there, which joins the combat as an attacker per Rule 464.2.c.3.a).

Comments (0)

No comments yet.

Log in to comment.

Open Proposals (0)

No pending proposals.

Log in to propose edits.