frozen fortress reads "each" doesnt that mean its ttriggers instead of a blanker effect

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FAQ #12925·asked by Ark/noX·October 15, 2026·Rules v1.5
Answer

Yes — it's a triggered ability rather than a static/blanket effect, but "each" isn't what makes it one.

The trigger signal is the "At" clause: "At the start of each player's Beginning Phase" ( — "at" followed by a point in time during the turn sequence). "Each" is only scope, in two places: "each player's Beginning Phase" means it triggers on both players' turns, and "each unit here" describes what the effect touches. It's still a single trigger producing a single chain item that deals 1 damage to every unit at that battlefield as one instruction — not one trigger per unit.

That distinction matters for reaction timing: because it's one chain item, an opponent can Stupefy a unit in reaction and the damage lands on the reduced Might (FAQ #12274). And since the condition is purely temporal with no "if a unit is here" clause, the ability still goes on the chain at an empty battlefield and the damage instruction simply does nothing (FAQ #12286).

References

Suggested answer — derived from the references below

Rules

Core Rules 2026-10-09 > Section 300: Playing the Game > Rule 382

Tournament Rules 2026-10-09 > Section 500: Communication > Rule 506.3

Core Rules 2026-10-09 > Section 300: Playing the Game > Rule 386

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