if i move the ball to opponent battlefield can they use not so fast to prevent 2 damage to their units from the ball moving
No — Not So Fast can't stop that damage. It only counters an enemy spell or ability that chooses a friendly unit or gear, and The Ball's "Deal 2 to enemy units here" chooses nothing: it hits every enemy unit at that location by criteria, the same way "kill all units at a battlefield" doesn't target them (Rule 355.10.d).
Moving The Ball does put its "When you play or move this" trigger on the Chain, so they have a window to respond — they just need an actual damage-prevention or Shield effect. Not So Fast has no legal unit or gear being chosen to key off of, so the 2 damage goes through to each enemy unit there when the trigger resolves.
References
Suggested answer — derived from the references below
Rules
Related FAQs
Related Cards
Does this answer look correct?
Sign in as an arbiter with more than 50 reputation to verify answers. Learn more →
No comments yet.
Log in to comment.
No pending proposals.
Log in to propose edits.