When Tideturner's ability is put on the chain, does it store the destination location at that time, or does it determine the destination on resolution?
verified
Answer
Ruling: Tideturner's ability does not choose or store a location when activated. It targets a unit at a different location, and on resolution, Tideturner moves to whatever location that unit is currently at (as long as it's different from Tideturner's location).
Sequence:
- Tideturner hidden on battlefield A is played and targets a unit at battlefield B
- Flash is chained targeting Tideturner (Flash always moves to base, no choice)
- Flash resolves: Tideturner moves to base
- Tideturner's ability resolves: The unit moves from B to base (where Tideturner currently is), then Tideturner moves from base to B (where the unit was)
Nuances:
- The destination is determined on resolution based on current game state, not locked in when the ability is activated
- Even though Flash and Tideturner have fixed/restricted destinations, this doesn't mean the destination is "stored" when put on the chain
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