When Stormbringer deals lethal damage to all defending units and then moves a unit to that battlefield, what happens? Does combat/showdown occur, and what happens to hidden cards?
verified
Answer
Ruling: The rules as written (RAW) do not properly handle this scenario - the game enters a locked state where combat cannot stage properly. This is a known rules issue awaiting fixes in version 1.3.
Sequence: (What happens RAW)
- Stormbringer deals damage and moves unit to battlefield
- Contested status is applied as part of the move action
- Cleanup occurs: defending units die
- Battlefield remains controlled (cannot lose control while contested)
- Showdown cannot stage (battlefield is controlled, not uncontrolled)
- Combat cannot stage (requires units from opposing players present simultaneously)
- Game locks in invalid state
Nuances:
- Rules As Intended (RAI): Combat should begin normally, or if units die first, it should become a regular showdown
- Hidden cards remain because control is never lost (battlefield stays controlled while contested)
- Temporary judge ruling recommendation: Allow combat to proceed normally until official fix
- Similar issue exists with Dragon's Rage in 3-player games
- Making Stormbringer a reflexive trigger would resolve the issue but doesn't fix the underlying rules problem
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