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What is the correct tiebreaker order for Riftbound tournaments, and how does it differ from the carde.io default?
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Answer
Ruling: Riftbound uses GW% > OMW% > OGW% as the correct tiebreaker order for tournament standings. The carde.io platform incorrectly defaults to OMW% > GW% > OGW%, which can result in incorrect top cut placements.
Sequence:
- First tiebreaker: Game Win percentage (GW%)
- Second tiebreaker: Opponent Match Win percentage (OMW%)
- Third tiebreaker: Opponent Game Win percentage (OGW%)
Nuances:
- Carde.io displays the correct GW%, OMW%, and OGW% statistics in standings, but applies them in the wrong priority order when determining cuts
- Judges may need to manually calculate correct top cut placements based on the proper tiebreaker order
- There is discussion that future Tournament Rules updates may change to match carde.io's order, but as of the current rules version, GW% should be first
- A 2-0 match win gives better GW% than a 2-1 match win (e.g., 10-0 = 100% vs 10-1 = 90.91%)
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