How does Stupefy's -1 Might effect work when a unit loses a buff later in the turn? Does the 'minimum of 1 Might' clause continue to apply throughout the turn, or only at the moment of resolution?

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FAQ #2925·asked by 238156057275269122·January 4, 2026·Rules v1.4·Asked before Vendetta
Answer

Ruling: Stupefy applies a one-time might decrease when it resolves, reducing the unit's current might (to a minimum of 1 at that moment). The game only tracks current might, not the -1 as a persistent object. If the unit later loses a buff during the same turn, its current might can drop below 1 (to 0). At end of turn, the unit's might returns to its printed value.

Sequence:

  • Stupefy resolves, reducing current might by 1 (minimum 1 at resolution)
  • Game tracks only the new current might value
  • If unit loses a buff later that turn, current might recalculates and can become 0
  • At end of turn, might returns to printed might

Nuances:

  • The "minimum of 1 Might" clause only applies during spell resolution to determine how much might is decreased, not throughout the entire turn
  • The -1 is not a game object or counter that persists; only current might is tracked
  • Duration text ("this turn") applies only to the might decrease itself, not to other parts of the ability like "minimum 1" or "draw 1"

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