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If Z Hourglass is not hidden (played like a normal gear), does it have to revive the next friendly unit to die, or can the controller choose when to use it?
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Answer
Ruling: Z Hourglass must revive the next friendly unit to die when played as a normal gear (not hidden).
Nuances:
- If multiple units die simultaneously, the owner of Z Hourglass chooses which unit it saves.
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