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If Z Hourglass is not hidden (played like a normal gear), does it have to revive the next friendly unit to die, or can the controller choose when to use it?

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FAQ #3090·asked by 174014759899889665·January 4, 2026·Rules v1.4·Asked before Vendetta
Answer

Ruling: Z Hourglass must revive the next friendly unit to die when played as a normal gear (not hidden).

Nuances:

  • If multiple units die simultaneously, the owner of Z Hourglass chooses which unit it saves.
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