0
Are Attack/Defend triggers added to chains based on turn order, and is distributing damage a game action that should follow turn order?
verified
Answer
Ruling: Combat showdown is an exception to the general turn order rule. The attacker puts their triggers on the chain first and gets priority/focus first, even though the general rule 503.2.a would suggest using turn order for simultaneous actions.
Sequence:
- Attacker puts "When I attack" triggers on the Initial Chain first
- Defender puts "When I defend" triggers on the Initial Chain second
- Attacker distributes damage first
- Defender distributes damage second
Nuances:
- Rule 625.1.c defines a specific order for combat triggers, which exempts it from the general simultaneous action rule 503.2.a
- The CRD will be updated to clarify this exception
Comments (0)
No comments yet.
Log in to comment.
Open Proposals (0)
No pending proposals.
Log in to propose edits.