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When a card reduces Might (like Smokescreen or Stupefy), does it reduce both the damage dealt and the health, or only the damage?
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Answer
Ruling: Might is a single stat that represents both combat damage dealt and durability. Reducing Might affects both how much damage the unit deals and how much damage it can take before dying.
Nuances:
- There is no separate "health" stat in Riftbound
- A unit dies when damage on it is at least equal to its Might
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