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When a card reduces Might (like Smokescreen or Stupefy), does it reduce both the damage dealt and the health, or only the damage?

verified
FAQ #5033·asked by 419058065141399552·January 4, 2026·Rules v1.4·Asked before Vendetta
Answer

Ruling: Might is a single stat that represents both combat damage dealt and durability. Reducing Might affects both how much damage the unit deals and how much damage it can take before dying.

Nuances:

  • There is no separate "health" stat in Riftbound
  • A unit dies when damage on it is at least equal to its Might
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