0

If a 1 might unit is stupefied twice, then receives Discipline (+2 might), what is its final might?

verified
FAQ #5915·asked by 1391787200328503385·January 4, 2026·Rules v1.4·Asked before Vendetta
Answer

Ruling: The unit will have 3 might. Stupefy applies -1 twice (bringing it to -1 might, but minimum 1 at resolution), then Discipline adds +2 as a separate arithmetic layer.

Sequence:

  • Unit starts at 1 might
  • Stupefy applies twice: -1 -1 (would be -1, but "to a minimum of 1" is checked only when Stupefy resolves, treating it as -1 flat modifier thereafter)
  • Discipline adds +2 to the actual value: -1 + 2 = 1 base might + 2 = 3 might

Nuances:

  • "To a minimum of 1" on Stupefy is only checked at the time that ability resolves, then treated as a flat modifier
  • Units can have negative might values; negative might is treated as 0 for combat purposes but the actual negative value is retained for arithmetic calculations
  • These are arithmetic layers with no dependency, so they stack mathematically
Comments (0)

No comments yet.

Log in to comment.

Open Proposals (0)

No pending proposals.

Log in to propose edits.