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What happens when both mine and enemy units are stunned on Vilemaw's Lair?

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FAQ #8489·March 1, 2026·Rules v1.4·Asked before Vendetta
Answer

If both the attacking and defending units are stunned at Vilemaw's Lair, the following occurs at the end of combat:

  1. Combat Damage: Because the units are stunned, they do not contribute their might to damage (Rule 410.1.b). If no other non-stunned units are present to deal lethal damage, all units survive the combat step.
  2. Recall: Since the defender still has units present at the battlefield, the attacking units must return to base.
  3. Vilemaw's Lair Interaction: Even though Vilemaw's Lair states "Units can't move from here to base," the attacking units are still successfully returned to base.

The Ruling: In Riftbound, Recall is not a move. Vilemaw's Lair only prevents the "Move" action. The cleanup step of combat that returns attackers to base is a recall effect, which bypasses the restriction on the card.

According to official Rulings:

"The attackers return to base normally because recall is not a move, so Vilemaw's Lair's 'can't move' restriction does not prevent the recall."

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