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In a scenario where Yone moves to an uncontrolled battlefield, opponent follows with Ride the Wind, opponent plays Rune Prison to stun Yone, player uses Relentless Pursuit to move Yone to another uncontrolled battlefield, and opponent follows again with Ride the Wind - what is the combat resolution if the opponent's unit has 4 Might?

deprecated
FAQ #8642·asked by 104934005664661504·March 20, 2026·Rules v1.4·Asked before Vendetta
Answer

Ruling: You are the Attacker (having applied Contested status to the second battlefield first), your opponent is the Defender. Yone deals 0 combat damage due to being Stunned, and the opponent's 4 Might unit deals 4 damage to Yone. If Yone's health drops to 0 or less, he is defeated.

Sequence:

  • You move Yone to first uncontrolled battlefield, applying Contested status
  • Opponent uses Ride the Wind to follow, triggering Combat Showdown
  • Opponent plays Rune Prison, stunning Yone
  • You play Relentless Pursuit to move Yone to second uncontrolled battlefield, applying Contested status there
  • Opponent uses Ride the Wind to follow to second battlefield
  • Combat Showdown occurs at second battlefield with you as Attacker
  • Yone deals 0 damage (Stunned), opponent's unit deals 4 damage to Yone
  • If Yone survives, combat concludes; if not, he is defeated

Nuances:

  • The Stun effect from Rune Prison persists even after Yone moves to the second battlefield
  • Attacker designation goes to the player who first applied Contested status to a battlefield
  • Because the second battlefield becomes Contested (not remaining uncontrolled through conquest), Yone's ability will not trigger even if he wins
  • Conquest only occurs if one player's units remain alone on the battlefield after combat concludes
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