Browse Riftbound Rules Questions

Page 102 of 128 · 6,389 verified questions. Each links to the full ruling.

If I cast Mystic Reversal on Heedless Resurrection, do I get to bring something out depending on what my opponent sacrifices, or do I have to sacrifice something to bring something out from the graveyard?

When you cast *Mystic Reversal* on an opponent’s *Heedless Resurrection*, you gain control of that spell. As the new controller, you are entitled to make new choices for the spell, such as selecting a new target unit from your own trash to be resurrected.

If I play multiple spells that add up to four energy, do I get the effect with Jhin Meticulous Killer?

To answer your question: **No**, you must spend [4] or more energy to play a **single** spell in order to trigger the alternative cost for **Jhin, Meticulous Killer**.

If a spell is countered, can the Jhin legend still have the spell banished for its ability?

No, you cannot banish a spell with the legend ability of **Virtuoso** (Jhin) if that spell has been countered. According to **Rule 425.1.b**, a card that is countered is not considered to have been played. Because Virtuoso’s ability explicitly requires you to "play a spell" to trigger, a spell that is countered fails to meet the condition required for the...

Does my chosen champion always have to match my legend?

To clarify your question, we need to distinguish between "chosen champion" legality for deck building and the rules regarding matching your Legend.

Can I react to Wages of Pain with Moving to Base?

Yes, you can react to *Wages of Pain* by using an ability or spell that moves the targeted unit to your base.

If my opponent plays Star-Crossed on my Glasc, but I react with Sacrifice on my Glasc, does he still bounce his unit back to hand or does it fizzle?

To determine the outcome of this interaction, we must look at how spells resolve in *Riftbound* when their targets become unavailable.

My opponent plays Elder Dragon while I have one unit at each battlefield (I hold both battlefields). Can I play a Hidden Tide Turner on one battlefield in response to this? How does this interaction resolve? Does my opponent have to declare the targets for Elder Dragon first before I react with my Hidden Tide Turner?

Yes, you can respond to Elder Dragon’s play effect by playing a hidden **Tideturner** as a Reaction. ### Declarations and Priority Your opponent **must** declare their targets for Elder Dragon's ability when they play the card. According to the game rules, Elder Dragon's "When you play me" ability is a triggered ability that uses the chain. When the opponent plays...

Does returning a unit with Grim Apothecary to your hand detach the equipment on it?

Yes, returning a unit to your hand detaches any gear attached to it. According to **RiftJudge FAQ #9348**, when a unit is returned to your hand (such as by the effect of **Grim Apothecary**), any gear attached to that unit does not return to your hand with it. Instead, the gear detaches and remains at the battlefield where the unit...

Does using Thrill of the Hunt detach equipment on the unit?

Yes, using **Thrill of the Hunt** will detach any equipment attached to the unit. According to the **RiftJudge FAQ #9687**, when a unit is banished by **Thrill of the Hunt**, it leaves the board (a board zone) and enters Banishment (a non-board zone). Because equipment is attached to a "Top-Most Card" (the unit) while on the board, the link is...

For Ivern - Friend to All's bonus point, do the Bird, Cat, Dog, and Poro units all have to be at the same battlefield?

No, the Bird, Cat, Dog, and Poro units do not have to be at the same battlefield to trigger the ability on **Ivern, Friend to All**.

Does returning a token unit to hand trigger its Deathknell?

No, returning a token unit to your hand does not trigger its **Deathknell** ability. According to **Rule 808.1.d**, the trigger condition for **Deathknell** specifically requires the permanent to be **Killed** and sent to the **Trash**.

If a spell requires you to give a unit temporary, can an already temporary unit be chosen as the target for the spell?

Yes, an already **Temporary** unit can be chosen as a target for a spell that grants **Temporary**. According to **Rule 816.2**, multiple instances of **Temporary** are redundant. While the unit will technically have two instances of the keyword, they will only trigger once as a single game event (Rule 816.2.a).

If Vex, Apathetic is on a battlefield and an opponent plays Tideturner to base, does Tideturner get stunned before its move trigger can resolve?

Ruling: It depends on who is the Turn Player. If the Turn Player plays Tideturner, Vex's stun trigger resolves first, stunning Tideturner and preventing it from moving (though the other targeted unit can still move). If the Non-Turn Player plays Tideturner, Tideturner's move trigger resolves first, allowing the swap to complete before the stun is applied.

Can I return Super Mega Death Rocket from my trash when I conquer Zaun Warrens if I have 0 cards in hand, by discarding the card I draw from Zaun Warrens?

Ruling: No. Under the 2026-04-29 Rules FAQ Clarification, costs within "you may" triggered abilities must be paid during finalization when the ability is placed on the chain. Since you have 0 cards in hand when the conquer occurs, you cannot pay the discard cost to finalize Super Mega Death Rocket's triggered ability and place it on the chain. Zaun Warrens...

When you play a Weaponmaster unit, are you allowed to equip more than 1 gear from other units that already have it equipped?

No. According to **RiftJudge FAQ #2992**, a single instance of the **Weaponmaster** keyword only allows you to choose one equipment to attach to the unit.

Let's say I was at 5, I had two Tryndamere, I assigned 5 damage, and my opponent had control of another battlefield with 2 Sprites. Do I win when I conquer since I go from 5 to 8?

### Ruling: You win the game Yes, you win the game. You reach 8 points through your actions, satisfying the victory requirements.

What happens first, combat cleanup or deathknell? For example, when a Nidalee beats a Scuttlecrab in Showdown?

In a combat showdown, **the Deathknell trigger happens during the Combat Cleanup, but the Deathknell ability resolves after the units have healed.**

If my opponent plays Punch first on a 2 Might unit, can I use Gust as a reaction? Will the Gust go off and the unit get sent back before the Might bonus goes into effect?

Yes, you can react to *Punch First* with *Gust*, and your *Gust* will resolve first, returning the unit to its owner's hand before *Punch First* can resolve.

If I move to an open battlefield with Inferna, does she get her assault boost?

No, Inferna does not gain the might boost from **Assault 2** when moving to an open (unoccupied) battlefield. According to **Rule 807.1.c** and multiple **RiftJudge FAQs (e.g., #863, #9128)**:

Can Red Bramble back buff himself?

Yes, Red Brambleback can buff himself. According to his card text, when he conquers, he says to "[Buff] a friendly unit." Because Red Brambleback is a unit you control, he is a valid target for his own ability.

Does Arachnoid Horror enter ready if Wuju Master has level 11 and you deploy the Arachnoid Horror to a battlefield directly?

Yes, Arachnoid Horror will enter the battlefield ready if your Legend has already reached Level 11 and possesses the "Your units enter ready" ability.

Does Deathnell trigger in the discard pile or on the field?

According to the official rules and FAQs for *Riftbound*, the **Deathknell** trigger is placed on the chain as a "Pending Item" at the moment a unit is killed.

Can Here to Help reduce the cost of Master Yi Unstoppable alongside the reduction from XP Level?

Yes, **Here to Help** can reduce the cost of **Master Yi, Unstoppable** in addition to the cost reductions provided by his **Level** ability.

Can you react to LeBlanc Deceiver? If so, when?

Yes, you can react to **LeBlanc, Deceiver**'s ability. Because her ability is a triggered ability ("When you conquer or hold..."), it uses the chain, creating a **Closed State** where players can add [Reaction] cards.

If I use a spell that chooses multiple minions, if my opponent uses Not So Fast, does it cancel the whole effect of the spell, or only the application on the unit they used Not So Fast on?

If you play a spell that targets multiple units and your opponent plays **Not So Fast**, it counters the **entire spell**, not just the effect on one unit.

Can a stunned unit like Shadow still tap for its ability?

Yes, a stunned unit can still use an activated ability that requires exhausting as a cost. According to the **Core Rules (Rule 423.1)**, the **Stun** status only restricts a unit in two ways: 1. It prevents the unit from contributing its might to combat damage (Rule 423.1.b). 2. It creates a state where the unit cannot be stunned again (Rule...

If a Thrill of the Hunt choosing Brynhildr is played as a reaction to Dazzling Aurora trigger, what happens?

### Interaction Analysis: Dazzling Aurora and Thrill of the Hunt When **Dazzling Aurora** triggers at the end of the turn, it creates an effect on the chain. You may respond by playing **Thrill of the Hunt** to banish and play Brynhir Thundersong to a battlefield.

If Zhonya's is hidden and I have two units on the board that are going to die by a battle, do I choose whose saving with my Zhonya's?

Yes, you choose which unit to save. According to the **RiftJudge FAQ** regarding **Zhonya's Hourglass** (FAQ 6895, 1988, and 1042): when multiple units die simultaneously from combat damage, the controller of the **Zhonya's Hourglass** replacement effect chooses which unit's death is replaced.

If I sacrifice my unit with Deathgrip targeting a 2 might unit and the 2 might unit gets gusted, does my sacrificed unit still die?

Yes, your sacrificed unit will still die. This interaction is governed by the principles of targeting and partial resolution (as seen in **RiftJudge FAQ #10055** and **#10226**). Here is the sequence of events:

Does my Deathknell of Scuttle Crab resolve after conquering or before?

To answer your question, your *Scuttle Crab*'s **Deathknell** effect will resolve **before** you establish control of the battlefield and potentially conquer it.

Does Yone, Blademaster's ability trigger if you use Void Assault to move him into a battlefield while simultaneously moving the only enemy unit out?

Ruling: Yes, Yone's ability will trigger. When Void Assault moves the enemy unit out and Yone in, the battlefield loses its controlled status during cleanup before the showdown begins, becoming uncontrolled. When Yone then conquers the now-uncontrolled battlefield in the resulting showdown, his ability triggers.

If you play Sundisk as your first card does it then allow you to trigger Legion on the next card?

The short answer is **no**. You cannot play **Sun Disc** as the first card of your turn and immediately use its ability to ready a subsequent unit.

If you Hidden Blade a unit, can you activate Sun Disk after Hidden Blade but before reviving an Immortal Phoenix from the trash?

No, you cannot activate **Sun Disc** in that window. According to the **RiftJudge FAQ (ID 2075)**, **Sun Disc** is not a reaction and cannot be activated after a spell has been played and is in the process of resolving (or triggering its effects). You must activate **Sun Disc** *before* playing the spell that triggers the Phoenix.

Can I keep repeating spells until I have no runes?

No, you cannot. According to **Rule 820.1.c.3** and **RiftJudge FAQ #9252**, each individual instance of the **Repeat** keyword on a spell can be paid for **only a single time**.

If I hook a Mixologist, do I have to do the hook first and pick a unit and then resolve the Deathknell and choose the unit from Mixologist? Or do I choose Mixologist unit before the hook action?

To resolve this interaction, you follow the rules of the chain (LIFO - Last In, First Out) and the specific timing of the **Baited Hook** and **Glasc Mixologist's** *Deathknell* ability.

If I play Rebuke on enemy unit at battlefield and then they react with Here to Help hidden and play Brynhildr there, does my Rebuke still go off?

Yes, your **Rebuke** will still resolve and return the targeted unit to its owner's hand, provided the target is still on the battlefield when Rebuke resolves.

What happens when there's 2 showdowns at the same time in different battlefields and how the order timings of this resolves?

In Riftbound, **only one Showdown can be active at any given time.** If multiple Showdowns (or Combats) are triggered, they cannot happen simultaneously; one must fully resolve before another can begin.

When I recycle with Rumble, do I recycle a friendly unit that is already played or from my hand?

To activate the conquer ability of **Rumble, Hotheaded**, you must recycle a friendly unit from the board (a battlefield or your base).

When I activate Rek'Sai's Void Burrower when I conquer, do I have to pay the cost to play one of the cards I revealed?

Yes, you must pay the full cost of the card if you choose to play it using the ability of **Rek'Sai, Void Burrower**.

If I activate Baited Hook on my Unsung Hero, can my opponent react and kill it first thus making my Baited Hook do nothing?

Yes, your opponent can react to your **Baited Hook** activation and remove the targeted unit before your ability resolves. According to **RiftJudge FAQ #4379**, if your opponent removes the targeted unit in response to the activation of **Baited Hook**, the following occurs:

Does the reflection token stay as a 0 might unit or does it completely fizzle when LeBlanc makes a reflection of a unit and I react to this by gusting said unit?

In this scenario, the **Reflection** token does not "fizzle." Instead, it will enter the battlefield as a 0 [M] unit, but it will fail to become a copy of the targeted unit.

When Nidalee, Cat Form defeats Scuttle Crab in combat, does Nidalee's draw ability resolve before or after Scuttle Crab's Deathknell?

Ruling: Scuttle Crab's Deathknell resolves completely before Nidalee's draw ability triggers. During the Combat Resolution Step, the game processes outstanding tasks sequentially with FEPR (Finalize, Execute, Pass, Resolve) windows between each task.

Can I react to a battlefield's hold ability during the beginning phase even if there are no units at the battlefield?

No, you cannot. According to **Rule 383.4.d**, "Hold Effects are Triggered Abilities with a Condition of a Unit being present at a Battlefield during the Beginning phase when a player scores Victory Points from Holding." Furthermore, **Rule 383.4.d.2.a** specifies that the hold abilities of units are put on the chain only after the units they correspond to are present at...

How is combat done? If 2 friendly units total might = 1 enemy unit total might, do both friendly units die?

To determine the outcome when two friendly units have a combined Might equal to one enemy unit, we look at the **Combat Damage Step** (Rule 460).

If I Mirror Image a unit with an Equip, does it get the Might as well?

No, a **Mirror Image** copy does not get the Might from the equipped Gear. According to the RiftJudge FAQ (#10239, #9410), when you create a copy using **Mirror Image**, the resulting **Reflection** token only copies the unit's "copyable traits," which are its base characteristics (printed Might and Rules Text).

If LeBlanc plays a Reflection to Star Spring Battlefield, can she move another unit back?

No, playing a **Reflection** unit token using the **Deceiver** legend's ability does not trigger the ability of **Star Spring**. ### Reasoning: * **Trigger Condition:** The ability on **Star Spring** states: *"The first time a player plays a **non-token unit** here each turn, they may move another unit they control here to its base."* * **Token vs. Non-Token:** The **Reflection** unit...

If you gust a Tideturner in response to him revealing, do you negate the moves?

Yes, if you use **Gust** on **Tideturner** in response to it being played (revealed) from its hidden state, its move effect will fail to occur.

If I play a spell that costs 4 energy and my opponent counters it with Deft or Not So Fast, can I still banish the card and proc Jhin's legend ability?

No, you cannot banish the spell with Virtuoso's ability if it has been countered. According to **Rule 425.1.b** and **RiftJudge FAQ #9779** (and **FAQ #10308**), a spell that is countered is not considered to have been "played." Because Virtuoso's ability triggers only when you "play a spell," a countered spell fails to meet the required condition for the ability to...

If I use Tricksy Tentacles and my opponent has 2 Master Yi Tempered at battlefield with both having a plus 1 because he has 6 XP, can I still pull them both to my battlefield or no because they have a +1 might on them?

Whether you can pull both **Master Yi, Tempered** units depends on their total current Might at the time you play and finalize **Tricksy Tentacles**.

With Tianna Crownguard on a battlefield I control, if my opponent has units on Grove of the God Willow, do they get the trigger from Grove at the beginning of their turn?

Yes, your opponent still receives the trigger from **Grove of the God-Willow**. According to **RiftJudge FAQ (ID 8447 and 8403)** and **Core Rule 383.4.d**, Tianna Crownguard’s ability only prevents opponents from **gaining points**. It does not prevent the act of "Holding" a battlefield or the triggering of "Hold Effects" associated with that process.

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