If I hook a Ruined Rex, does the Deathknell or the Hook summon resolve first?
When you use Baited Hook on a Ruined Rex, the unit you play from your deck resolves first, and the Deathknell trigger resolves second.
Why this happens
According to the Riftbound rules for the chain (LIFO - Last In, First Out) and the specific interactions of Baited Hook:
- Baited Hook Activation: You activate Baited Hook and target your Ruined Rex.
- Resolution Begins: Baited Hook begins resolving. It kills your Ruined Rex.
- Triggering Deathknell: Because Ruined Rex has Deathknell, its ability is created and added to the chain as a pending item immediately (Rule 808.1.d.2), before Baited Hook finishes its instructions.
- Hook Continues: Baited Hook finishes its remaining instructions: you look at the top 5 cards and play a unit.
- New Unit Enters: The unit you chose enters the battlefield and finalizes. If that unit has a "When you play me" ability, that ability is added to the chain as a pending item.
- Resolution (LIFO): The chain now resolves in reverse order:
- Any "When you play me" ability from the new unit resolves first.
- The Deathknell trigger from Ruined Rex resolves last.
This is confirmed by RiftJudge FAQ #10390 and FAQ #8567.