Do you need to pay mana to equip an Equipment?

In Riftbound, you do not pay "mana"; instead, you pay Energy and Power to perform actions, including equipping gear.

Whether you must pay to equip an equipment depends on the context of the action:

  • Standard Equip Action: If you are using the Equip keyword on an Equipment card while it is on the board, you must pay the full Equip cost listed on the card. This action can only be performed during your own Main Phase, when the state is open, and when there is nothing on the chain.
  • Weaponmaster Keyword: If you are using the Weaponmaster keyword (a triggered ability that happens when you play a unit with that keyword), you may choose an equipment you control and attach it to that unit by paying its Equip cost reduced by 1 Power ([A]).
  • Equipment with QuickDraw: When you first play an Equipment card that has the QuickDraw keyword, you do not have to pay the Equip cost on that initial play; you only pay the card's Energy and Power costs to play and attach it. Note that any subsequent equip actions for that card would require paying the full Equip cost.

Key Reminders:

  • Weaponmaster Discount: Weaponmaster provides a one-time discount upon playing the unit. It does not allow you to equip gear for free at any other time (e.g., if you equip later in the game, you pay the full cost).
  • Cannot Equip Already Attached Gear: You cannot use the standard Equip ability on an Equipment that is already attached to a unit. (Exceptions, such as the Weaponmaster keyword or specific card effects, will explicitly state if they allow you to move already attached gear).
  • Equip Costs are Mandatory: All Equipment cards currently have an Equip cost. If a card has no Equip cost, the Equip ability cannot be activated.

For more details on specific interactions, please provide the name of the equipment card you are referencing!

FAQ #10745May 29, 2026