Does Thousand-Tail Watcher -3 might effect still go off if its star-crossed in response to the trigger?

Yes, the Thousand-Tailed Watcher's -3 Might effect will still resolve even if you use Star-Crossed in response to the trigger.

According to RiftJudge FAQ #9750, removing the source of an ability from the battlefield does not prevent the ability from resolving once it is on the chain.

Sequence of Events

  1. Playing the Unit: Your opponent plays Thousand-Tailed Watcher. It enters the battlefield. This action does not use the chain.
  2. Triggered Ability: The Watcher’s "When you play me" ability is placed on the chain. The game enters a Closed State.
  3. Playing the Reaction: You play Star-Crossed in response. You target your friendly unit and the Thousand-Tailed Watcher. Star-Crossed is placed on top of the chain.
  4. Chain State (Top to Bottom):
    • [Top] Star-Crossed
    • [Bottom] Thousand-Tailed Watcher's Ability
  5. Resolution (LIFO - Last-In, First-Out):
    • Star-Crossed resolves first: It returns your friendly unit and the Thousand-Tailed Watcher to their owners' hands.
    • Watcher's ability resolves second: Even though the Thousand-Tailed Watcher is no longer on the board, its ability was already on the chain. As confirmed by RiftJudge FAQ #9750, abilities do not "fizzle" just because the source unit leaves the battlefield. The effect will proceed to resolve, applying -3 Might to all enemy units currently on the battlefield.

As noted in RiftJudge FAQ #10506, because the Watcher's effect is a blanket effect that programmatically selects all enemy units rather than targeting them individually, it cannot be countered by removing the source or by using protection effects that require targeting.

Note: I could not fully verify this ruling against the retrieved rules, as the cited Rule 359.3.e.5 specifically addresses illegal targets for spells rather than the resolution of abilities from departed sources.

FAQ #11231June 19, 2026