How do buffs and debuffs interact when calculating a unit's might, specifically when Smokescreen (-4 might) is applied to a unit with base 1 might and a +1 might buff?
Ruling: Buffs and debuffs are applied in layers - increases first, then decreases. Smokescreen snapshots its debuff value when it resolves (calculating the reduction to a minimum of 1 might), then continuously applies that snapshotted value for the rest of the turn.
Sequence:
- Start with base might and apply all increases (buffs)
- When Smokescreen resolves, it calculates its debuff based on the current might value, reducing to a minimum of 1
- Smokescreen snapshots this debuff amount and applies it continuously
- Any subsequent buffs applied that turn are added to the calculation alongside the snapshotted debuff
Nuances:
- In the example of 1 base might + 1 buff = 2 might, Smokescreen would snapshot to -1 might (since 2 - 4 = -2, but minimum 1, so the reduction is only -1), resulting in final 1 might
- If you buff a Smokescreened unit in the same turn, you calculate from the current value (1 might), not from a negative value
- If En Garde resolves before Smokescreen on a 1 might unit: 1 + 2 = 3, then Smokescreen snapshots to -2 (3 - 4 = -1 minimum, so -2 reduction), then if another En Garde resolves it becomes 1 + 2 + 2 - 2 = 3 total