How does focus work in Riftbound combat, particularly regarding who gets priority to act and when combat/showdowns end?

Ruling: Focus is not retained by a player. Whenever a chain closes in combat or a showdown, focus passes to the next player in turn order. A showdown only ends when all players pass without starting a chain in succession.

Sequence:

  • Player plays an action (e.g., Hex Ray)
  • Players pass priority in succession
  • Action resolves
  • Focus immediately passes to the next player in turn order
  • If all players pass without starting a chain in succession, the showdown ends

Nuances:

  • Even if player A plays an action and all other players pass, player A will still have a chance to start a chain again when focus returns to them
  • The attacking player does not automatically get "final say" - focus continues to rotate until all players pass in succession