When playing a unit with Baited Hook (which ignores the cost), do you still have to pay Accelerate costs?

Ruling: When Baited Hook ignores the cost of a unit, it only ignores the base cost. You can still pay the Accelerate cost to have the unit enter readied, but you must actually pay the energy and power cost for Accelerate.

Nuances:

  • "Ignoring the cost" only applies to the base cost, not additional costs like Accelerate