In combat, can you assign more damage than a unit's Might (overkill) to avoid assigning damage to other units?
Ruling: You cannot assign more damage to a unit than its Might in combat. You must assign lethal damage (damage equal to the unit's Might) to units before moving to the next target.
Sequence:
- Assign damage equal to the first unit's Might (lethal damage)
- Move to the next unit if you have remaining damage
- Continue until you run out of units or damage
Nuances:
- You can assign all your damage to a single unit if your total damage is less than or equal to that unit's Might (e.g., assigning 3 damage to a 3+ Might unit)
- This prevents triggering death effects on other units if you don't have enough damage to kill the first unit
- The rule text saying "equaling or exceeding" for lethal damage does not mean you can assign more than a unit's Might; Riot confirmed this will be clarified in the next rules document