Can an opponent use a reaction to reduce a unit's might below 5 to prevent Volibear Relentless Storm's legend ability from triggering and channeling a rune?
Ruling: No, you cannot prevent Volibear's trigger by reducing a unit's might after it is played. When a mighty unit (5+) is played and enters the board, Volibear's triggered ability is added to the chain and will resolve even if the unit's might is later reduced below 5.
Sequence:
- A mighty unit is played and enters the board
- Any "Play" triggers (including Volibear's) enter the chain
- Players receive priority and can respond
- When Volibear's trigger resolves, you tap him and channel a rune regardless of the unit's current might
Nuances:
- Triggered abilities are checked only once (when they trigger), unlike targets which are checked twice (when added to chain and when resolving)
- This differs from Fox Fire, where changing a unit's might can invalidate the target because target legality is rechecked on resolution