When a unit receives a negative might modifier (like -3 from Thousands-Tailed Watcher), does that modifier persist through phases, or does it snapshot the unit's might at the time it's applied?
Ruling: Effects that apply a minus or plus might modifier (like Watcher or Stupify) snapshot the might at its current value when applied. They do not persist as ongoing modifiers.
Sequence:
- Clockworker Keeper starts at 2 might
- Thousands-Tailed Watcher applies -3, setting it to -1 (snapshots current value)
- During attack phase, Yi gives +2 to Clockworker Keeper
- Clockworker Keeper is now at 1 might (base 2 + Yi's +2 = 4, not -1 + 2 = 1)
Nuances:
- The negative effect does not "linger" - it modifies the unit's might once at the time of application, then that becomes the new base value for future modifications