What is considered a damaged unit in Riftbound - is it a unit with lower might than original, or a unit that has received damage marked on it?
Ruling: A damaged unit is a unit that has damage marked on it (damage counters), not a unit that has had its might reduced. Might represents both attack power and maximum damage capacity, and dealing damage does not reduce might.
Sequence:
- When a unit takes damage, damage counters are placed on it equal to the damage dealt
- The unit's might value remains unchanged
- Damage counters accumulate until the unit dies or damage is cleared
- Damage is cleared at the end of each round and at the end of combat
- Damage is NOT cleared after individual showdowns at previously uncontrolled battlefields
Nuances:
- A unit can be buffed to higher might (e.g., 8 might) and still be considered damaged if it has any damage counters on it, even if those counters are less than its original unbuffed might
- Reducing a unit's might through effects is different from dealing damage - might reduction affects both attack power and maximum damage capacity
- All units on the board heal (clear damage) at the end of combat and at the end of each round, not after each individual showdown