Can you react to each part of a chain as it resolves, or does the entire chain resolve once both players pass?
Ruling: You can react to each part of a chain as it resolves. After each item on the chain resolves, players get priority again and can play new cards before the next item resolves.
Sequence:
- Both players pass priority
- Top item of chain resolves
- Active player is determined
- Players get priority again and can add new cards to the chain
- Repeat until chain is empty
Nuances:
- Effects like Gust look at current values (e.g., current Might), not printed values, so they see modifications from previously resolved chain items