Can you move a unit (specifically with Charm) even if it's exhausted, including between battlefields?
Ruling: Yes, you can move an exhausted unit with effects like Charm. Being exhausted only prevents regular moves, not moves caused by spells or abilities.
Sequence:
- Charm can move a unit regardless of whether it's exhausted or ready
- The unit can be moved between battlefields (e.g., from a base to a battlefield)
- Moving a unit to an occupied battlefield triggers a showdown where the moved unit becomes the attacker
- If moved on your turn and they win the showdown, they score on your turn and get the hold point at the start of their turn
Nuances:
- Units moved while ready remain ready after the move (unless the effect exhausts them)
- Units moved while exhausted remain exhausted (unless the effect specifically readies them, like Ride the Wind)
- Ganking restrictions only apply to regular moves, not effect-based moves
- The moved unit becomes the attacker in any resulting showdown