If a unit receives a temporary might increase from Discipline and survives a showdown with damage, does it keep the might increase after damage is removed?
Ruling: Yes, the unit keeps the might increase from Discipline. The might increase lasts for the entire turn, not just until the unit takes damage.
Sequence:
- Discipline gives +2 might for the round/turn
- If the unit takes damage during a showdown but survives, damage is removed after the showdown
- The might increase remains active until the active player's turn ends
Nuances:
- Health is not a concept in this game; units have might and can take damage up to their might value
- The duration is tied to the turn/round, not to whether the unit takes damage