If a unit receives a temporary might increase from Discipline and survives a showdown with damage, does it keep the might increase after damage is removed?

Ruling: Yes, the unit keeps the might increase from Discipline. The might increase lasts for the entire turn, not just until the unit takes damage.

Sequence:

  • Discipline gives +2 might for the round/turn
  • If the unit takes damage during a showdown but survives, damage is removed after the showdown
  • The might increase remains active until the active player's turn ends

Nuances:

  • Health is not a concept in this game; units have might and can take damage up to their might value
  • The duration is tied to the turn/round, not to whether the unit takes damage