How does damage allocation work when a single 10 might unit attacks three defending units that total 10 might, and does it work the same way in reverse?
Ruling: Combat damage adds up the total might of units on each side, then you allocate it, and then it's all dealt to both sides simultaneously. In this scenario, all units on both sides will die regardless of which side is attacking.
Sequence:
- Total might is calculated for each side (10 vs 10)
- Each player distributes lethal damage to opposing units
- Damage is dealt simultaneously to both sides
- All units die
Nuances:
- The number of units on each side doesn't matter for damage calculation
- Units can be recalled to base instead of dying in cases like when units are stunned and combat ends in a draw without a clear winner