When Wielder of Water is defending alone and gets hit by Smoke Screen (reducing might to 1), then loses combat and the +2 might boost, what is its might? And if attacked again while still alone, what happens?
Ruling: After the first combat, Wielder of Water is at -1 might (treated as 0). In the next combat while defending alone, Wielder's might is 1 (base 2 + 2 from passive - 3 from snapshotted Smoke Screen).
Sequence:
- Wielder starts at 4 might (2 base + 2 from defending alone)
- Smoke Screen snapshots to give -3 might (reducing to minimum 1 during combat)
- After combat ends, Wielder loses the +2 might boost from passive, going to -1 might (treated as 0)
- In next combat while defending alone, passive reactivates: 2 (base) + 2 (defending alone) - 3 (snapshotted Smoke Screen) = 1 might
Nuances:
- Might increasing effects are applied before reductions in the arithmetic layer
- Negative might is treated as 0, but the underlying value can still be negative for calculation purposes
- Smoke Screen's reduction persists as a snapshot across multiple combats