When a unit's might is reduced by multiple effects, can it die if the marked damage equals or exceeds its current might after each reduction?

Ruling: A unit dies when marked damage equals or exceeds its current might. This applies regardless of whether damage was dealt first and then might was reduced, or if might was reduced and then damage was dealt.

Sequence:

  • Player 1 plays Watcher, giving all units -3 might (7→4, 5→2)
  • Player 1 plays Falling Star on both units, dealing damage (first unit: 4 might, 1 marked damage; second unit: 2 might, 2 marked damage - dies)
  • After Falling Star resolves, Player 1 plays Stupify on the surviving unit, reducing it to 3 might with 1 marked damage still on it (survives)

Nuances:

  • The timing of when might reduction and damage occur doesn't matter - a unit dies whenever marked damage equals or exceeds current might