If a player casts two Time Warp cards in one turn, do they get two additional extra turns or just one?

Ruling: A player who casts two Time Warps in one turn gets two additional extra turns.

Nuances:

  • The rules do not explicitly address how "non-standard" turns should be handled
  • This ruling is based on a consensus that Houston is currently using
  • The "Eyes for Houston" article (a riot document, but not official rules) supports this consensus