How does Time Warp work during overtime (OT), specifically regarding the 3:2 turn split and whether it can be played on turn 5?

Ruling: Time Warp can be played during overtime, but if played on turn 5 (the final turn of OT), it has no effect and you won't get an extra turn. If played on turns 0-4 of OT, you take the next turn, stealing it from your opponent.

Sequence:

  • If Time Warp is played on OT turns 0-4: You get the next turn (stealing from opponent)
  • If Time Warp is played on OT turn 5: No effect, game ends after turn 5

Nuances:

  • Playing Time Warp on turn 4 of OT means you also get turn 5 (the final turn), then OT ends
  • Playing Time Warp on turn 5 of OT is entirely pointless as the game ends and you don't get a 6th turn
  • The 3:2 turn split note in the ruling explains default behavior; Time Warp modifies this by stealing turns from the opponent