Can cards like Ride the Wind that move units override Vilemaw's Lair's restriction that prevents moving from the location to base?
Ruling: Cards like Ride the Wind cannot override Vilemaw's Lair restriction. Vilemaw's Lair prevents any type of move from that location to base, including standard moves, spell moves, and ability moves.
Nuances:
- Recall is not considered a move, so units can still be recalled from Vilemaw's Lair (such as from flipping hidden gear at battlefronts or drawing during combat due to stun)
- Ride the Wind can move exhausted units, but this doesn't bypass Vilemaw's specific restriction on moving to base