In a surprise defense scenario (when a player moves a unit to an unoccupied battlefield and the opponent responds by moving a unit there with Ride the Wind), does the initial open showdown end immediately and combat start, or do players continue passing priority in the open showdown before combat begins?
Ruling: Players continue passing priority in the initial open showdown until both pass without starting a chain. Only after the open showdown ends naturally does combat begin.
Sequence:
- Player moves a unit to an unoccupied battlefield, starting an open showdown
- Opponent plays Ride the Wind, moving their unit to the battlefield (this stages a combat)
- Players can continue playing actions and passing priority during the open showdown
- Units do not gain attacker/defender designations yet during this open showdown
- Once both players pass without starting a chain, the open showdown closes
- During cleanup, the staged combat begins and units gain attacker/defender designations
- Combat proceeds normally
Nuances:
- Combat cannot start during a showdown - it requires a neutral open state (no items on chain and no showdown in progress)
- The patch notes clarification that "the current showdown will end and a second showdown will begin" is misleading - the showdown ends naturally through normal priority passing, not immediately
- The player who first applied contested status to the battlefield is the attacker; any units moved there afterward are defenders
- Abilities that trigger "when I attack" or "when I defend" trigger when combat begins and units gain those designations, not during the open showdown