For Baited Hook, when do you pick the target, and what happens if the target is missing when the ability resolves?
Ruling: You pick the target when activating the ability. If the target is missing at resolution, the "kill a friendly unit" part fizzles, but you still look at the top 5 cards of your main deck and recycle them.
Sequence:
- Kill a friendly unit: fizzles if the target is not present anymore
- Look at the top 5 cards of your main deck: do as much as you can, so you do it even if target is missing
- Banish a unit with might up to 1 more: can't find any because there is no might to compare
- Recycle the rest: do as much as you can, recycle the 5 cards
Nuances:
- The game does not use last known information for checking unit stats like Might
- If the unit is not killed or is missing, you cannot check the unit might and won't resolve the "search a unit" part, but other parts of the ability resolve as much as possible