Does a unit with 0 Might die, or does it need damage marked on it to be killed?
Ruling: A unit can have 0 Might and survive on the board. It needs damage marked on it equal to or exceeding its Might to be killed.
Nuances:
- A unit's Might cannot go below 0; if it would, it is treated as 0 for all purposes
- In Set 2, many Might reduction effects no longer have the minimum limit of 1
- The limit of 1 Might in earlier versions was mainly to avoid corner cases at the start