If a unit with Assault (like Jinx) attacks and gets hit by Smokescreen, then plays Fists of Fury to survive, what is their Might after combat? Does it go to 0 or stay at 1?
Ruling: When a unit's Might is reduced by Smokescreen during combat and then modified by other effects, the Might can go to 0 or even negative values. The minimum of 1 restriction on Smokescreen was not changed by the new ruling.
Sequence:
- Smokescreen snapshots the target's Might value when its effect happens
- It applies a continuous reduction equal to that snapshotted value minus 1 for the turn
- Other modifiers are then applied to the base Might
- The final Might can be 0 or negative
Nuances:
- For Jinx (5 base Might): After Smokescreen reduces her to 2 Might, if she plays Fists of Fury (+3 Might), her out-of-combat Might would be 0 (5 base - 4 from Smokescreen + 3 from FoF = 4, but she's at 2 in combat, so 2 - 2 = 0)
- For Chemtech Enforcer (2 base, becomes 4): Smokescreen would snapshot at 4 and apply -3, resulting in -1 Might (2 base - 3 from Smokescreen = -1)
- Smokescreen's reduction is snapshotted when the effect happens and applies continuously for the turn