If a card reduces a 2 might unit's might (without stating a minimum), does the unit die at 0 might?

Ruling: A unit with 0 might does not automatically die. It only dies if it has non-zero damage marked on it equalling or exceeding its might.

Sequence:

  • Unit's might is reduced to 0
  • Unit survives unless it has at least 1 damage marked on it
  • If it has 1 or more damage marked, it dies (since damage equals or exceeds its 0 might)

Nuances:

  • Units cannot have 0 marked damage, so damage must be at least 1 to trigger death
  • This interaction is intentional design