If a card reduces a 2 might unit's might (without stating a minimum), does the unit die at 0 might?
Ruling: A unit with 0 might does not automatically die. It only dies if it has non-zero damage marked on it equalling or exceeding its might.
Sequence:
- Unit's might is reduced to 0
- Unit survives unless it has at least 1 damage marked on it
- If it has 1 or more damage marked, it dies (since damage equals or exceeds its 0 might)
Nuances:
- Units cannot have 0 marked damage, so damage must be at least 1 to trigger death
- This interaction is intentional design