How does damage work in relation to Might? Does damage reduce Might, or does it work differently?
Ruling: Damage does not reduce Might. Instead, damage is "marked" on a unit, and if the total marked damage equals or exceeds the unit's Might, the unit dies.
Sequence:
- When a unit takes damage, that damage is marked/tracked on the unit
- The unit's Might value remains unchanged
- If total marked damage >= Might, the unit dies
- Think of it as damage counting up from 0 toward the Might threshold, rather than HP counting down from Might to 0
Nuances:
- If a unit's Might is reduced by an effect (e.g., -1 Might spell), the marked damage stays the same but the threshold changes, which can cause a unit to die if marked damage now equals or exceeds the new lower Might value
- Multiple sources of damage accumulate as marked damage on the same unit