How do damage and might reduction interact differently in combat? Does a unit with marked damage still deal its full might in combat?
Ruling: Damage marked on a unit does not reduce its might, so a damaged unit still deals its full might value in combat. However, effects that explicitly reduce might (not damage) will reduce the amount of damage that unit deals.
Sequence:
- When damage is dealt to a unit, it is marked on that unit
- If marked damage equals or exceeds the unit's might, the unit dies
- During combat, the unit still deals damage equal to its current might value (not reduced by marked damage)
- At the end of every combat, all units on the board are healed and marked damage is removed
Nuances:
- Damage (like from Hextech Ray or Skysplitter) marks damage on a unit but doesn't reduce its might for combat
- Might reduction effects (like Accelerated Watcher's -3M) actually reduce the unit's might, which reduces combat damage dealt
- A 4M unit with 3 damage marked will still deal 4 damage in combat and trade with another 4M unit