If Falling Comet is played in a showdown and deals damage higher than the opposing unit's might, does it kill the unit before the damage phase of the showdown?
Ruling: Yes, if Falling Comet deals damage equal to or greater than the unit's might, it kills the unit before combat damage is dealt.
Sequence:
- Actions can be played when entering a showdown, starting a chain
- Players can play reactions to that action
- The chain resolves (spells take effect)
- After the chain resolves, players can start a new chain
- If no new chain is started, combat damage is dealt
- Units killed by spells before combat damage do not deal their combat damage
Nuances:
- If a spell deals damage less than a unit's might, the unit is damaged but survives and will still deal its full might as combat damage (though it needs less additional damage to be destroyed)