Does Divine Judgment force you to choose your opponent's units/gear if you don't have enough of your own to fulfill the requirement of choosing 2 of each type?

Ruling: Yes, Divine Judgment forces you to choose from any units/gear in play, including your opponent's, if you don't have enough of your own. Since the card does not say "up to" and does not restrict choices to things you control, you must choose 2 of each type from all available options.

Sequence:

  • Turn player makes their choices first
  • Then each other player makes choices in turn order
  • Each player chooses 2 units, 2 gear, 2 spells from among all permanents in play
  • Each player chooses 2 cards in their own hand (this is the only category restricted to your own)
  • Everything not chosen is recycled

Nuances:

  • The card does not target, so it can be played even if there aren't enough permanents to fulfill all choices
  • If you only control 1 unit and your opponent controls 3, you must choose your 1 unit and 1 of theirs, then your opponent can choose the 2 you didn't pick
  • This means playing Divine Judgment when behind (with fewer permanents) can actually help your opponent keep more than 2 of each type
  • The card is most effective when you have 3+ of each type and your opponent has fewer