Does attempting to equip start a chain and allow the opponent to play a reaction before the equipment resolves?
Ruling: Yes, equipping is a normal activated ability that starts a chain and allows opponents to play reactions.
Sequence:
- Player activates the equip ability
- Chain starts, priority passes
- Opponent can respond with reactions (such as kill spells)
- If opponent kills the unit being equipped, the equipment will not resolve on that unit
Nuances:
- The opponent's reaction can kill the target unit before it gets equipped, causing the equip ability to fail to resolve properly