When Zhonya's Hourglass is played from hidden, can it affect units dying on other battlefields, and if multiple units die simultaneously, who chooses which unit is recalled?
Ruling: Yes, Zhonya's Hourglass can affect units dying on other battlefields when played from hidden. When gear is played from hidden, it is immediately recalled to base as a corrective action since gear cannot exist on a battlefield. When multiple friendly units die simultaneously (whether from combat damage or spells like Singularity), the owner of Zhonya's Hourglass chooses which unit to save.
Sequence:
- Zhonya's Hourglass is played from hidden
- Gear is immediately recalled to base (gear cannot exist on a battlefield)
- When friendly units die, Zhonya's ability triggers regardless of which battlefield they're on
- If multiple units die simultaneously, the Hourglass owner chooses which one to recall
Nuances:
- Zhonya's ability doesn't target units
- Combat damage is dealt to all units simultaneously, not sequentially
- If a unit dies from a spell during a showdown and another dies from combat damage, they die at different times (spell first), so the first death triggers Zhonya's