When using Switcheroo to swap might between two units, if one unit has equipment attached, does the equipment bonus still apply after the swap?

Ruling: Switcheroo applies a fixed might modifier to each unit that accounts for all current bonuses (including equipment) at the time of casting. Equipment bonuses continue to apply after the swap, but Switcheroo's modifier is calculated to achieve the swapped totals.

Sequence:

  • Switcheroo calculates the difference needed to swap the two units' current might totals (including all bonuses)
  • It applies a fixed positive/negative might modifier to each unit for the turn
  • Equipment and other bonuses continue to apply normally
  • If equipment is later attached or detached, the Switcheroo modifier remains fixed, so the unit's total might will change accordingly

Nuances:

  • Example: A 15 might unit (12 base + 3 from equipment) swapping with a 5 might unit receives a -10 modifier, resulting in 12 + 3 - 10 = 5 might
  • If that equipment is later removed, the unit becomes 12 - 10 = 2 might (the -10 from Switcheroo persists)
  • There is no limit to the number of equipment cards that can be attached to a single unit