When you play Possession and move a unit to your base, is the unit tapped/exhausted, or can you move it to a battlefield the same turn?
Ruling: You take the unit in whatever state it is currently in. If it's exhausted it stays exhausted, but if it's ready it stays ready and can be moved.
Nuances:
- Possession causes a 'recall' which is not a move, so it doesn't exhaust the unit
- The card text explicitly states "this is not a move"
- Even though it's not a Standard Move (the inherent exhaust-to-move ability), it won't trigger abilities that check for moves
- Moving itself does not cost exhaustion - only the Standard Move ability specifically requires exhausting