If you play a unit into Vilemaw's Lair and then play Tideturner to your base, can you swap positions to move the unit out of Vilemaw's Lair?
Ruling: No, you cannot move a unit out of Vilemaw's Lair using Tideturner's swap ability. Since Tideturner uses "move" in its text, Vilemaw's Lair prevents the unit from moving to base.
Sequence:
- Tideturner is played to base and targets the unit in Vilemaw's Lair
- Tideturner moves to Vilemaw's Lair
- The targeted unit cannot move to base due to Vilemaw's Lair restriction
- The targeted unit stays in Vilemaw's Lair
Nuances:
- Vilemaw's Lair prevents all movement effects, not just standard moves (including effects like Yasuo and Ride the Wind)
- Only recall effects can bypass Vilemaw's Lair restriction
- The swap still partially resolves: Tideturner moves to Vilemaw's Lair even though the other unit cannot move out