If you play a unit into Vilemaw's Lair and then play Tideturner to your base, can you swap positions to move the unit out of Vilemaw's Lair?

Ruling: No, you cannot move a unit out of Vilemaw's Lair using Tideturner's swap ability. Since Tideturner uses "move" in its text, Vilemaw's Lair prevents the unit from moving to base.

Sequence:

  • Tideturner is played to base and targets the unit in Vilemaw's Lair
  • Tideturner moves to Vilemaw's Lair
  • The targeted unit cannot move to base due to Vilemaw's Lair restriction
  • The targeted unit stays in Vilemaw's Lair

Nuances:

  • Vilemaw's Lair prevents all movement effects, not just standard moves (including effects like Yasuo and Ride the Wind)
  • Only recall effects can bypass Vilemaw's Lair restriction
  • The swap still partially resolves: Tideturner moves to Vilemaw's Lair even though the other unit cannot move out