Can Yasu move in, deal 6 damage with his ability, use Ride the Wind to move back before combat damage, then use his Legend ability to ready him and move in again for another 6 damage?
Ruling: Yes, this sequence works, but the initial combat must fully resolve first (including healing) before you can use Yasu's Legend ability to move him in again. The 6 damage from the first ability will be healed when the showdown ends if the unit survived.
Sequence:
- Move Yasuo in
- Attack/defense triggers happen, dealing 6 damage
- During showdown, use Ride the Wind to move Yasuo back
- Showdown closes and units are healed (if the unit wasn't killed)
- Return to neutral state
- Use Yasuo's Legend ability (base speed) to ready and move him in again
- Repeat the process
Nuances:
- Yasuo's Legend ability is base speed, so it cannot be used during a showdown
- Units heal after combat ends, so the 6 damage from the first ability is healed unless it killed the unit